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Usability Engineering Y2, 20cr
Overview
This module covers application usability for a wide range of devices and form factors. It introduces the concepts
of GUI (Graphical User Interface) applications and design of effective, accessible and usable applications, based
on Human Computer Interaction (HCI) principles and techniques. Students learn the UX design process, including
using prototypes and heuristics as part of designing an application, and running tests to formally evaluate
usability. On completion students should be able to design and develop system prototypes to improve the usability
of applications, and evaluate the usability of a finished application.
Learning Outcomes
- Design an application for use on many types of devices using a rapid prototyping approach.
- Employ HCI principles and theory to design usable and accessible applications.
- Compare and contrast techniques (questionnaires, focus groups, observational studies) to objectively measure
usability.
- Evaluate the usability of software applications.